![]() As researchers exploring arts practices, we can play a role as promoters of change in people's behavior regarding forests protection. Living in Portugal, a place that has been extremely exposed to forest fires, makes us very sensitive to the destruction of forest patrimony by fire hazards, which also applies to a world scale. Depending on the user’s performance, the forest will take from some months to years to revolve to its original state. Play with Fire was designed as a digital art experience that happens over three different stages: a mashup of forest fire news, followed by the participants playful interaction with fire on the forest projection through a gestural interface, and a reflective part where Play with Fire connects to its audience mobile phones granting access to a user specific web application depicting the forest they burnt, regenerating in real-time. Play with Fire triggers controversial feelings by combining the “wonder and danger” of a forest on fire, effecting attitude change towards environmental protection. Challenging constraints, “don’t play with fire” was the motive for this provoking experience, assuming both wild and innocent sides, rebellion and protectionism
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